Orhan chose to start experimenting and learning the Unreal engine for game development. That is a hefty VG engine that is used professionally to make enterprise level games. It is extremely difficult to master, especially for primary school students. It is still good to see what is possible and available, so his endeavor won’t go away for nothing.
Meantime, Kopi is making worlds in Roblox Studio. He is now playing with terrain editing, a tool that enables the developer to customize the height/depth of the 3D field on which players walk around.
The rest of the class was playing around in RPG Maker VX Ace, everything from making shopkeepers that sell items to the player to writing dialogue for a story-line in which the main character is an Ogre (more on that next week).